FlywheelApp · full
Cinema + labs + WebGL. The labeled map, Hub canvas, field sketch, and every live engine. Use when this is the app that owns the GPU on the machine.Every feature, no graphics. Same engines, same API, same honesty grammar. No WebGL, no custom cursor, no Three.js. For when other apps already hold the GPU, or after learning loops when you only need the work.Terminal + one API out. Every live verb as a command and as HTTP. TUCE agents load skill.md and call /api/v1. No cinema overhead. Occupancy stays nominated | live-bound | unavailable.

Observe

Watch the agents. Replay the evidence.

Observe is the Hub's live floor. Traces, handoffs, and PEFT memory sit here so a run is inspectable. This is not a fake uptime wall.

Swarm Floor

Intent, status, handoff, evidence, approval.

The floor shows what agents intended, where they sat, how they handed off, what evidence they attached, and what still needs a person. Replay is a fingerprint of that plan — not a highlight reel.

Rooms

Windows the rail actually opens.

Swarm FloorLive agent observability. Intent, status, handoff, evidence, approval. Replay is a fingerprint of that plan — not a highlight reel. Missing evidence stays missing.PEFT memoryAdapter family memory: LoRA, Q-LoRA, DoRA, S-LoRA, Prefix, IA³. Visible is not applied. UNATTENDED will not mid-swap. Compose of two plates fails closed.Engine3D Flywheel Engine campus — a view of the hub, not a scoreboard. Occupancy lamps on the campus are the same three states.Event roomStructured agent events in order. What happened, who leased, what the result code was (ok, refuse, capped, error, skip).FederationSPIFFE federation visual room for fleet identity. Not a public SLA. A fleet spoke that is not live-bound stays unavailable.

Observe

Swarm Floor

Live agent observability. Intent, status, handoff, evidence, approval. Replay is a fingerprint of that plan — not a highlight reel. Missing evidence stays missing.

Observe

PEFT memory

Adapter family memory: LoRA, Q-LoRA, DoRA, S-LoRA, Prefix, IA³. Visible is not applied. UNATTENDED will not mid-swap. Compose of two plates fails closed.

Observe

Engine

3D Flywheel Engine campus — a view of the hub, not a scoreboard. Occupancy lamps on the campus are the same three states.

Observe

Event room

Structured agent events in order. What happened, who leased, what the result code was (ok, refuse, capped, error, skip).

Observe

Federation

SPIFFE federation visual room for fleet identity. Not a public SLA. A fleet spoke that is not live-bound stays unavailable.

Observe also hosts themed work rooms named after family apps (TUCE Neural, VEMO War Room, VeloceDB Crystal, Eng Forge, Axonux Twin, SAT Arena). Those rooms live inside Flywheel. TUCE, VEMO, VeloceDB, and EngOS remain their own apps.

Training Observatory

Read-only on purpose.

Loss and reward are optimization signals. They are not a product quality score.

Training Lab

Recipes, preflight, start and cancel. Relearning reports land here.

Training Observatory

Read-only views of a training-run manifest: composition, provenance, holdout, leakage, ablation, resources, checkpoints. Loss is an optimization signal, not a product quality score.

Adaptation Lab

Dry-run import and certificate prep. Training stays off until you start it in the lab.

Adapters & StrataXEight operations • seven states. PEFT memory is the room that holds the plates.Training LabRecipes, preflight, start and cancel. Loss is an optimization signal, not a quality score.Hub menusStage, Work, Setup, Account. Occupancy on every answer.

How it connects

Trace the run. Replay the fingerprint.

documented

Trace the run. Replay the fingerprint.

Observe is a floor, not an uptime wall. Replay is evidence, not a highlight reel.

  1. 01Run / MoAoccupancy attached
  2. 02Swarm Floorintent · handoff
  3. 03Event roomwhat happened, in order
  4. 04Replayplan fingerprint

Family-themed rooms (TUCE Neural, VEMO War Room, and kin) live inside Observe. Those products remain their own apps.